v6.73+dev0119 - January 19 2023
* Includes feature branch: mouse modifier small ID action binding fix
* Includes feature branch: fixed lane comping
* Includes feature branch: shortcut import/export improvements and multiple main keyboard sections
* Includes feature branch: improve samplerate change behavior when loading projects
* Includes feature branch: VST3 re-map of parameter IDs due to restartComponent
* Includes feature branch: AU parameter list change notification support
* Includes feature branch: MIDI editor screenset improvements
* Includes feature branch: routing matrix/track wiring input activity indicators
* Includes feature branch: preview item selection for grouped tracks
* Includes feature branch: VST3 per-channel silence reporting compatibility option
* Includes feature branch: better .RfxChain media explorer and clipboard integration
* Includes feature branch: ReaReaRea timestretch mode
* Includes feature branch: GR metering as embedded UI for third-party VSTs
* Includes feature branch: JSFX new features and EEL2 preprocessor
* Includes feature branch: render dialog statistics display improvements
* Includes feature branch: media item fixed lanes
+ Appearance: higher-contrast default ibeam (time selection) cursor
+ IDEs: improve behavior of panes and undo/redo [t=274972]
+ Media item lanes: MIDI pool colors stay consistent even if the pool count goes down to 1 and then increases again
+ VST: detect VST2 shell plug-in synth status using same logic as non-shell plug-ins
+ VST: improve performance with UADx plug-ins
# Media item lanes: fix odd behavior when one comp area overwrites multiple other areas [p=2636713]
# Media item lanes: improve behavior of actions to move items up/down one lane
# Media item lanes: improve behavior when moving regions that have comp areas at the edge [p=2637046]
# Media item lanes: improve cursor behavior over area edges
# Media item lanes: improve various comp area editing behaviors
# Media item lanes: make it easier to edit very small comp areas
# Media item lanes: snap comp areas similarly to razor edits
# Media item lanes: treat comp area edge edit as dual edge edit when comp areas are adjacent
# Media items: improve some behaviors when healing items that contain empty takes