REAPER v6.78+dev0331

v6.78+dev0331 - March 31 2023

* Includes feature branch: fixed lane collapsing
* Includes feature branch: configurable naming for in-project MIDI items
* Includes feature branch: updated Windows manifest for newer OS features
* Includes feature branch: always running non-bypassed FX when the UI is visible
* Includes feature branch: crossfade new recording with existing media items if configured
* Includes feature branch: video from background projects
* Includes feature branch: FX containers
* Includes feature branch: improvements to aligning takes after recording
* Includes feature branch: arrange view override mouse modifier sections
* Includes feature branch: toolbar armed/special animations
* Includes feature branch: pooled and unpooled ARA edits
* Includes feature branch: fixed lane comping
* Includes feature branch: shortcut import/export improvements and multiple main keyboard sections
* Includes feature branch: preview item selection for grouped tracks
* Includes feature branch: GR metering as embedded UI for third-party VSTs
* Includes feature branch: media item fixed lanes
+ Media item lanes: allow comp areas to overlap partially
+ Media item lanes: preserve crossfades when overlapping comp areas with the same source media, but set crossfade to linear
+ Multimonitor: improve behavior of floating windows opening to secondary monitors
# JSFX: improve config item parsing, parse pre-preprocessing
# MIDI devices: improve sort by status
# MIDI: ppqn-align midi items on paste, insert via insert/extend action, draw existing via pencil
# Media item lanes: action to copy items to a new lane inserts the new lane directly after the copied lane
# Media item lanes: action to create comp area to end of media only looks at media on the affected track
# Media item lanes: creating a new comp area uses the source lane from the previous or next existing comp area if any, otherwise defaults to the next lane
# Media item lanes: fix action to copy unsynced comp areas to a new lane and re-comp
# Media item lanes: if you previously customized comp area mouse modifiers, you may need to re-customize
# Media item lanes: many internal changes to fade/crossfade handing
# Media item lanes: remove mouse modifiers to move comp area while editing shared edges separately (instead respect mouse hit zones for individual vs dual edge edits)