v6.81+dev0727 - July 27 2023
* Includes feature branch: Development_Theme theme
* Includes feature branch: JSFX plug-in defined compile-time configuration parameters
* Includes feature branch: LV2 non-automatable patch parameter support including atom:Path
* Includes feature branch: video YUV gamut selection
* Includes feature branch: visual track spacers
* Includes feature branch: 128 channels per track
* Includes feature branch: updated Windows manifest for newer OS features
* Includes feature branch: always running non-bypassed FX when the UI is visible
* Includes feature branch: crossfade new recording with existing media items if configured
* Includes feature branch: video from background projects
* Includes feature branch: FX containers
* Includes feature branch: improvements to aligning takes after recording
* Includes feature branch: arrange view override mouse modifier sections
* Includes feature branch: toolbar armed/special animations
* Includes feature branch: pooled and unpooled ARA edits
* Includes feature branch: shortcut import/export improvements and multiple main keyboard sections
* Includes feature branch: GR metering as embedded UI for third-party VSTs
* Includes feature branch: media item fixed lanes
+ ARA: add preference to pool or not pool ARA edits by source media by default
+ ARA: display pooled edit button for media items that share ARA edits (similar to pooled MIDI behavior)
+ ARA: move ARA preferences to a dedicated preferences page
+ Media items: show tooltip when hovering over pooled MIDI button
+ Metadata: add WAVEEXT channel configuration for 6.0 as (L R Ls Rs Lsd Rsd) [t=281187]
# Media item lanes: allow comp areas to overlap more freely
# Media item lanes: create comp area on first click in source lane
# Media item lanes: manage comp area fades and autocrossfades similarly to hoow media items are handled
# Media item lanes: many internal simplifications
# Media item lanes: when comp areas go out of sync, continue to highlight the original source media
# Media item lanes: when editing media item edges/fades/crossfades in comp lane, apply edits back to comp areas only if the area would remain in sync
# Render: support rendering (and decoding) raw 8-bit signed PCM data
# macOS: more metal updating tweaks