REAPER v6.78+dev0320

v6.78+dev0320 - March 20 2023

* Includes feature branch: configurable naming for in-project MIDI items
* Includes feature branch: updated Windows manifest for newer OS features
* Includes feature branch: always running non-bypassed FX when the UI is visible
* Includes feature branch: crossfade new recording with existing media items if configured
* Includes feature branch: video from background projects
* Includes feature branch: FX containers
* Includes feature branch: improvements to aligning takes after recording
* Includes feature branch: arrange view override mouse modifier sections
* Includes feature branch: toolbar armed/special animations
* Includes feature branch: pooled and unpooled ARA edits
* Includes feature branch: fixed lane comping
* Includes feature branch: shortcut import/export improvements and multiple main keyboard sections
* Includes feature branch: preview item selection for grouped tracks
* Includes feature branch: GR metering as embedded UI for third-party VSTs
* Includes feature branch: media item fixed lanes
+ MIDI devices: add ability to create multiple native (single audio block delay) MIDI loopback devices
+ MIDI devices: sort device list by name
+ MIDI devices: support up to 128 input/output devices
+ Media item lanes: add per-track setting to automatically remove or not remove empty lanes at bottom of track (in lane button right-click menu)
+ Media item lanes: double-click on lane button only enables comping mode if a single-click would play that lane exclusively
+ Razor edit: select media item on right-click mouseup when mouse modifiers have been customized to create razor edit with no modifier keys and mouse has not moved
# FX: fix ARA crash
# Media item lanes: apply comp area fades to MIDI items as well as audio items
# Media item lanes: display comp areas below media items when there is enough room
# Media item lanes: don't adjust snap offset when editing fades
# Media item lanes: fix certain comp area + razor edit scenarios
# Media item lanes: fix crossfade hit testing when comp areas are editable
# Media item lanes: fix dual edge editing of comp areas [p=2660536]
# Media item lanes: fix hit testing move-items-with-comp-area handle
# Media item lanes: if you have customized mouse modifiers for the fixed lane comp area context, you will probably need to re-customize
# Media item lanes: remove actions, mouse modifiers to set comp areas editable
# Media item lanes: when comp areas are displayed below media items, media items are freely editable